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21. L4 Speed - Golem vs Paladin - Caldari Space - in Missions & Complexes [original thread]
Isnt ichoria etc a lot of blood type NPCs? Maybe rubbish, it's been a looooooong time.
- by Stein Backstabber - at 2014.04.18 18:44:00
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22. Sticky:[Summer 2014] Pirate Faction Battleships - in Player Features and Ideas Discussion [original thread]
And you cant see a problem with blaster damage at 100km? Hell, at 80km it's madness.
- by Stein Backstabber - at 2014.04.18 18:24:00
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23. Sticky:[Summer 2014] Pirate Faction Battleships - in Player Features and Ideas Discussion [original thread]
So, a solid 1400+ (easily, I'm lowballing) DPS out passed 80km, sufficient mids to get much of the damage down and still a tank like a brick wall. What will it take to make you happy? What more can you give this thing?
- by Stein Backstabber - at 2014.04.18 17:26:00
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24. Analysis coming Pirate BS changes - Machariel - in Missions & Complexes [original thread]
Yes really. Also, rig it, plus you dont need the full 100% damage to blap NPC cruisers. Plus missile pilots usually have GMP implants, you can get fury down under 300. With the high damage of fury, it's plenty strong enough to annihilate them. Y...
- by Stein Backstabber - at 2014.04.18 14:22:00
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25. paladin or vargur mission boat amarr space? - in Ships and Modules [original thread]
Prisoner No14 wrote: Thanks everyone I went with this can't afford to bling it right now but this works best for me ::Sea of green and blue mods:: Wait, when did THAT fit not count as blinged any more?
- by Stein Backstabber - at 2014.04.18 12:28:00
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26. was just ganked in a mission in low - in Missions & Complexes [original thread]
If it was a cloaky prot, how could you tell he didnt just slowboat over to you?
- by Stein Backstabber - at 2014.04.18 12:23:00
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27. Analysis coming Pirate BS changes - Machariel - in Missions & Complexes [original thread]
Medai Kesrith wrote: About the Rattlesnake, forget it, even with 2x TP and a web you won't hit Cruisers very good with your CM. You may switch to Torps but good luck with that and your below 25km effective range. The new Rattlesnake will be a ...
- by Stein Backstabber - at 2014.04.18 11:51:00
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28. Sticky:[Summer 2014] Pirate Faction Battleships - in Player Features and Ideas Discussion [original thread]
Topher Basquette Dusch-shur wrote: Hai fanfan wrote: maybe i'm wrong but the rattle is now a bit "tight " on CPU; you will need to fit bcus now in lows in adition to ddas and those are very cpu hungry; as an example rattlesnake have the sam...
- by Stein Backstabber - at 2014.04.17 22:10:00
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29. Sticky:[Summer 2014] Pirate Faction Battleships - in Player Features and Ideas Discussion [original thread]
Remember the snake will have drones on steroids, they're going to be far harder to kill, more likely to be swapping in and out just with shield hits.
- by Stein Backstabber - at 2014.04.17 18:41:00
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30. Sticky:[Summer 2014] Pirate Faction Battleships - in Player Features and Ideas Discussion [original thread]
The current iteration of RS changes, will result in a ship that does so much damage a TFI will wince. Using gardes, just shy of the 1700 range with 6% implants (39+20), and 1500ish out to lock range (bouncers). But...yes, let's buff that more.....
- by Stein Backstabber - at 2014.04.17 17:11:00
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31. Sticky:[Summer 2014] Pirate Faction Battleships - in Player Features and Ideas Discussion [original thread]
That rattler is....just insane.
- by Stein Backstabber - at 2014.04.17 08:46:00
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32. Remove lowsec Gate camps - in Player Features and Ideas Discussion [original thread]
Look, an average high>low sec entry point, from about 15 minutes ago: http://i.imgur.com/sH8NbF2.jpg Dont remove camps, but if you want people to come to low, quit doing **** like this then crying that no-one comes. There's an argument for ...
- by Stein Backstabber - at 2013.11.09 09:25:00
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33. Remove NPC corps - in Player Features and Ideas Discussion [original thread]
I've got a better idea, HTFU and stop being so afraid of concord.
- by Stein Backstabber - at 2013.01.31 09:16:00
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34. New NPC AI, how about no? - in Missions & Complexes [original thread]
I found it interesting as it was reliably reproducable. Up until that time I've been going under the assumption that the target switching was completely random (tests up until that point were giving results pointing to that event). Don't test it ...
- by Stein Backstabber - at 2013.01.21 12:29:00
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35. Salvage drones, working as intended? - in EVE General Discussion [original thread]
MainDrain wrote: Yup having the same issue of my drones not salvaging my fleets wrecks, even when made blue This. I recall a dev post saying their view was this was a big, but have lost track of it/seen no updates - has there been any word ...
- by Stein Backstabber - at 2013.01.21 08:41:00
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36. New NPC AI, how about no? - in Missions & Complexes [original thread]
This seems like an apt thread to mention the inexplicable and unbelievable hate rats now seem to harbor for tractor beams. I had an entire room, from the frigs to the BS switch target to a tractor beam user within moments of it getting switched o...
- by Stein Backstabber - at 2013.01.21 07:40:00
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37. What's wrong with bumping? - in EVE General Discussion [original thread]
Nevyn Auscent wrote: Stein Backstabber wrote: Then we shall have to disagree. My argument is simply that an overtly hostile act should be treated as such. Tell me why it shouldn't? I think that should change. I've never 'accidentally' bu...
- by Stein Backstabber - at 2012.12.24 23:45:00
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38. What's wrong with bumping? - in EVE General Discussion [original thread]
Mag's wrote: Stein Backstabber wrote: Mag's wrote: Indeed, we can agree to disagree. But what you may call an overtly hostile act, is not deemed so by either concord, or their masters CCP. Indeed, and I feel it should change . A de...
- by Stein Backstabber - at 2012.12.24 22:26:00
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39. What's wrong with bumping? - in EVE General Discussion [original thread]
Mag's wrote: Indeed, we can agree to disagree. But what you may call an overtly hostile act, is not deemed so by either concord, or their masters CCP. Indeed, and I feel it should change . A dev even coined the term poor mans point, iirc...
- by Stein Backstabber - at 2012.12.24 22:01:00
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40. What's wrong with bumping? - in EVE General Discussion [original thread]
Then we shall have to disagree. My argument is simply that an overtly hostile act should be treated as such. Tell me why it shouldn't? I think that should change. I've never 'accidentally' bumped something I had locked, in much the same way I'...
- by Stein Backstabber - at 2012.12.24 21:51:00
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